General information | Radeon RX 5300M | Quadro M520 |
---|---|---|
Launched | Q4 2020 | Q2 2017 |
Used in | Mobile | Mobile |
Factory | AMD | NVIDIA |
Memory | 3072 MB 0 % | 2048 MB 33.3 % |
Core Clock | 1000 MHz 3.9 % | 1041 MHz 0 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 85 W 0 % | 25 W 70.6 % |
Performance | Radeon RX 5300M | Quadro M520 |
Overall Score | 33359 0 % | 21981 34.1 % |
Future Proof | 76 % 0 % | 53 % 30.3 % |
Benchmark Score | 11128 0 % | 4832 56.6 % |
2D Benchmark Score | 366.3 0 % | 229 37.5 % |
Average DirectX performance | 39.4 FPS 0 % | 14.8 FPS 62.6 % |
DirectX 9 performance | 84.6 FPS 0 % | 28.8 FPS 65.9 % |
DirectX 10 performance | 29.2 FPS 0 % | 9.1 FPS 69 % |
DirectX 11 performance | 24.8 FPS 0 % | 12.1 FPS 51.2 % |
DirectX 12 performance | 19.1 FPS 0 % | 9 FPS 52.7 % |
Graphic card computing | 1736 operations/s 0 % | 782.1 operations/s 54.9 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Radeon RX 5300M, Quadro M520.
Average frames per second | Radeon RX 5300M | Quadro M520 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 69.2 FPS | 39.8 FPS |
High settings | 124.6 FPS | 71.6 FPS |
Medium settings | 149.6 FPS | 85.9 FPS |
Low settings | 209.4 FPS | 120.3 FPS |
Difference | 0 % | 42.5 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Radeon RX 5300M, Quadro M520.
Grand Theft Auto V | Radeon RX 5300M | Quadro M520 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 55.0 FPS | 35.4 FPS |
High settings | 99.1 FPS | 63.7 FPS |
Medium settings | 118.9 FPS | 76.4 FPS |
Low settings | 166.5 FPS | 107.0 FPS |
Difference | 0 % | 35.7 % |