General information | Radeon HD 8850M | GeForce 320M |
---|---|---|
Launched | Q1 2016 | Q4 2011 |
Used in | Mobile | Mobile |
Factory | AMD | NVIDIA |
Memory | 2048 MB 0 % | 256 MB 87.5 % |
DirectX | DirectX 11.1 | DirectX 10.1 |
OpenGL | OpenGL 4.4 | OpenGL 3.3 |
Performance | Radeon HD 8850M | GeForce 320M |
Overall Score | 16520 0 % | 7367 55.4 % |
Future Proof | 45 % 0 % | 16 % 64.4 % |
Benchmark Score | 2729 0 % | 543 80.1 % |
2D Benchmark Score | 739.5 0 % | 58.6 92.1 % |
Average DirectX performance | 7.9 FPS 0 % | 2 FPS 74.5 % |
DirectX 9 performance | 11.5 FPS 0 % | 7 FPS 38.9 % |
DirectX 10 performance | 6.2 FPS 0 % | 1 FPS 83.9 % |
DirectX 11 performance | 9.8 FPS 0 % | 0 FPS 100 % |
DirectX 12 performance | 4 FPS 0 % | 0 FPS 100 % |
Graphic card computing | 657.4 operations/s 0 % | 0 operations/s 100 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Radeon HD 8850M, GeForce 320M.
Average frames per second | Radeon HD 8850M | GeForce 320M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 26.5 FPS | 9.1 FPS |
High settings | 47.7 FPS | 16.4 FPS |
Medium settings | 57.2 FPS | 19.7 FPS |
Low settings | 80.1 FPS | 27.6 FPS |
Difference | 0 % | 65.5 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Radeon HD 8850M, GeForce 320M.
Grand Theft Auto V | Radeon HD 8850M | GeForce 320M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 26.0 FPS | 10.3 FPS |
High settings | 46.9 FPS | 18.6 FPS |
Medium settings | 56.2 FPS | 22.3 FPS |
Low settings | 78.7 FPS | 31.2 FPS |
Difference | 0 % | 60.4 % |