General information | GeForce GTX 1050 Ti (Max-Q Design) | GeForce GTS 360M |
---|---|---|
Launched | Q2 2018 | Q1 2010 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 2.0 x16 |
Memory | 4096 MB 0 % | 1024 MB 75 % |
Core Clock | 1151 MHz 0 % | 550 MHz 52.2 % |
DirectX | DirectX 12 | DirectX 10.1 |
Performance | GeForce GTX 1050 Ti (Max-Q Design) | GeForce GTS 360M |
Overall Score | 37235 0 % | 12969 65.2 % |
Future Proof | 60 % 0 % | 5 % 91.7 % |
Benchmark Score | 13864 0 % | 1682 87.9 % |
2D Benchmark Score | 352.2 0 % | 59.8 83 % |
Average DirectX performance | 45.8 FPS 0 % | 4.8 FPS 89.6 % |
DirectX 9 performance | 94.9 FPS 0 % | 16 FPS 83.1 % |
DirectX 10 performance | 27.1 FPS 0 % | 3 FPS 88.9 % |
DirectX 11 performance | 40.2 FPS 0 % | 0 FPS 100 % |
DirectX 12 performance | 21 FPS 0 % | 0 FPS 100 % |
Graphic card computing | 2125.9 operations/s 0 % | 0 operations/s 100 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1050 Ti (Max-Q Design), GeForce GTS 360M.
Average frames per second | GeForce GTX 1050 Ti (Max-Q Design) | GeForce GTS 360M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 79.5 FPS | 18.5 FPS |
High settings | 143.0 FPS | 33.4 FPS |
Medium settings | 171.6 FPS | 40.1 FPS |
Low settings | 240.3 FPS | 56.1 FPS |
Difference | 0 % | 76.7 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1050 Ti (Max-Q Design), GeForce GTS 360M.
Grand Theft Auto V | GeForce GTX 1050 Ti (Max-Q Design) | GeForce GTS 360M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 61.7 FPS | 19.8 FPS |
High settings | 111.1 FPS | 35.7 FPS |
Medium settings | 133.3 FPS | 42.9 FPS |
Low settings | 186.7 FPS | 60.0 FPS |
Difference | 0 % | 67.9 % |