General information | GeForce RTX 2050 | GeForce GTX 670M |
---|---|---|
Launched | Q1 2022 | Q2 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 4096 MB 0 % | 3072 MB 25 % |
Core Clock | 1185 MHz 0 % | 620 MHz 47.7 % |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 45 W 40 % | 75 W 0 % |
Performance | GeForce RTX 2050 | GeForce GTX 670M |
Overall Score | 44473 0 % | 21185 52.4 % |
Future Proof | 85 % 0 % | 20 % 76.5 % |
Benchmark Score | 19778 0 % | 4488 77.3 % |
2D Benchmark Score | 461.8 0 % | 303 34.4 % |
Average DirectX performance | 58 FPS 0 % | 17.9 FPS 69.2 % |
DirectX 9 performance | 104.9 FPS 0 % | 44.3 FPS 57.8 % |
DirectX 10 performance | 37.6 FPS 0 % | 7.1 FPS 81.2 % |
DirectX 11 performance | 47.9 FPS 0 % | 15.1 FPS 68.4 % |
DirectX 12 performance | 41.7 FPS 0 % | 5 FPS 88 % |
Graphic card computing | 3376.2 operations/s 0 % | 709.3 operations/s 79 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce RTX 2050, GeForce GTX 670M.
Average frames per second | GeForce RTX 2050 | GeForce GTX 670M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 98.9 FPS | 37.8 FPS |
High settings | 178.0 FPS | 68.1 FPS |
Medium settings | 213.6 FPS | 81.7 FPS |
Low settings | 299.1 FPS | 114.3 FPS |
Difference | 0 % | 61.8 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce RTX 2050, GeForce GTX 670M.
Grand Theft Auto V | GeForce RTX 2050 | GeForce GTX 670M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 74.2 FPS | 34.0 FPS |
High settings | 133.6 FPS | 61.2 FPS |
Medium settings | 160.3 FPS | 73.4 FPS |
Low settings | 224.5 FPS | 102.8 FPS |
Difference | 0 % | 54.2 % |