General information | Quadro RTX 4000 | GeForce GT 640M |
---|---|---|
Launched | Q3 2019 | Q4 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 8192 MB 0 % | 2048 MB 75 % |
Core Clock | 1110 MHz 0 % | 625 MHz 43.7 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 110 W 0 % | 32 W 70.9 % |
Performance | Quadro RTX 4000 | GeForce GT 640M |
Overall Score | 57175 0 % | 15409 73 % |
Future Proof | 68 % 0 % | 23 % 66.2 % |
Benchmark Score | 32690 0 % | 2374 92.7 % |
2D Benchmark Score | 548.7 0 % | 194.6 64.5 % |
Average DirectX performance | 106.9 FPS 0 % | 8.2 FPS 92.3 % |
DirectX 9 performance | 177.6 FPS 0 % | 18.9 FPS 89.3 % |
DirectX 10 performance | 97.9 FPS 0 % | 3 FPS 96.9 % |
DirectX 11 performance | 104.9 FPS 0 % | 8 FPS 92.3 % |
DirectX 12 performance | 47.2 FPS 0 % | 3 FPS 93.6 % |
Graphic card computing | 4525.7 operations/s 0 % | 432.6 operations/s 90.4 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro RTX 4000, GeForce GT 640M.
Average frames per second | Quadro RTX 4000 | GeForce GT 640M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 133.2 FPS | 23.9 FPS |
High settings | 239.8 FPS | 43.0 FPS |
Medium settings | 287.7 FPS | 51.6 FPS |
Low settings | 402.8 FPS | 72.3 FPS |
Difference | 0 % | 82.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro RTX 4000, GeForce GT 640M.
Grand Theft Auto V | Quadro RTX 4000 | GeForce GT 640M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 96.1 FPS | 24.0 FPS |
High settings | 173.1 FPS | 43.3 FPS |
Medium settings | 207.7 FPS | 51.9 FPS |
Low settings | 290.7 FPS | 72.7 FPS |
Difference | 0 % | 75 % |