General information | RTX A3000 | GeForce GT 640M LE |
---|---|---|
Launched | Q1 2022 | Q3 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 12 MB 99.4 % | 2048 MB 0 % |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 130 W 0 % | 32 W 75.4 % |
Performance | RTX A3000 | GeForce GT 640M LE |
Overall Score | 59191 0 % | 13372 77.4 % |
Future Proof | 85 % 0 % | 21 % 75.3 % |
Benchmark Score | 35036 0 % | 1788 94.9 % |
2D Benchmark Score | 607.8 0 % | 170.3 72 % |
Average DirectX performance | 111.6 FPS 0 % | 6.3 FPS 94.4 % |
DirectX 9 performance | 170.8 FPS 0 % | 15 FPS 91.2 % |
DirectX 10 performance | 90.3 FPS 0 % | 2 FPS 97.8 % |
DirectX 11 performance | 117.8 FPS 0 % | 6.1 FPS 94.9 % |
DirectX 12 performance | 67.4 FPS 0 % | 2 FPS 97 % |
Graphic card computing | 5726.1 operations/s 0 % | 306.5 operations/s 94.6 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for RTX A3000, GeForce GT 640M LE.
Average frames per second | RTX A3000 | GeForce GT 640M LE |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 138.7 FPS | 19.3 FPS |
High settings | 249.7 FPS | 34.8 FPS |
Medium settings | 299.6 FPS | 41.8 FPS |
Low settings | 419.4 FPS | 58.5 FPS |
Difference | 0 % | 86.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for RTX A3000, GeForce GT 640M LE.
Grand Theft Auto V | RTX A3000 | GeForce GT 640M LE |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 99.6 FPS | 20.5 FPS |
High settings | 179.3 FPS | 37.0 FPS |
Medium settings | 215.2 FPS | 44.3 FPS |
Low settings | 301.2 FPS | 62.1 FPS |
Difference | 0 % | 79.4 % |