General information | Quadro RTX 3000 | GeForce GTX 1650 |
---|---|---|
Launched | Q3 2019 | Q2 2019 |
Used in | Mobile | Desktop |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 6144 MB 0 % | 4096 MB 33.3 % |
Core Clock | 945 MHz 36.4 % | 1485 MHz 0 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.6 | OpenGL 4.6 |
Thermal Design Power (TDP) | 80 W 0 % | 75 W 6.3 % |
Performance | Quadro RTX 3000 | GeForce GTX 1650 |
Overall Score | 53725 0 % | 45114 16 % |
Future Proof | 68 % 0 % | 66 % 2.9 % |
Benchmark Score | 28863 0 % | 20352 29.5 % |
2D Benchmark Score | 515.8 10.2 % | 574.3 0 % |
Average DirectX performance | 94.1 FPS 0 % | 63.8 FPS 32.2 % |
DirectX 9 performance | 168.7 FPS 0 % | 124.3 FPS 26.3 % |
DirectX 10 performance | 78.4 FPS 0 % | 39.2 FPS 50 % |
DirectX 11 performance | 86.6 FPS 0 % | 57.7 FPS 33.3 % |
DirectX 12 performance | 42.8 FPS 0 % | 33.9 FPS 20.7 % |
Graphic card computing | 3873.6 operations/s 0 % | 3084.9 operations/s 20.4 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro RTX 3000, GeForce GTX 1650.
Average frames per second | Quadro RTX 3000 | GeForce GTX 1650 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 123.8 FPS | 100.4 FPS |
High settings | 222.9 FPS | 180.7 FPS |
Medium settings | 267.4 FPS | 216.9 FPS |
Low settings | 374.4 FPS | 303.6 FPS |
Difference | 0 % | 18.9 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro RTX 3000, GeForce GTX 1650.
Grand Theft Auto V | Quadro RTX 3000 | GeForce GTX 1650 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 90.2 FPS | 75.3 FPS |
High settings | 162.3 FPS | 135.6 FPS |
Medium settings | 194.8 FPS | 162.7 FPS |
Low settings | 272.7 FPS | 227.8 FPS |
Difference | 0 % | 16.5 % |