General information | Radeon RX 5600M | GeForce GTX 1650 Ti (Max-Q Design) |
---|---|---|
Launched | Q2 2020 | Q2 2020 |
Used in | Mobile | Mobile |
Factory | AMD | NVIDIA |
Motherboard Bus | PCIe 4.0 x16 | PCIe 3.0 x16 |
Memory | 6144 MB 0 % | 4096 MB 33.3 % |
Core Clock | 1035 MHz 0 % | 1035 MHz 0 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.6 | OpenGL 4.6 |
Thermal Design Power (TDP) | 150 W 0 % | 35 W 76.7 % |
Performance | Radeon RX 5600M | GeForce GTX 1650 Ti (Max-Q Design) |
Overall Score | 47332 0 % | 40732 13.9 % |
Future Proof | 73 % 0 % | 73 % 0 % |
Benchmark Score | 22403 0 % | 16591 25.9 % |
2D Benchmark Score | 494 0 % | 336.7 31.8 % |
Average DirectX performance | 73 FPS 0 % | 53.9 FPS 26.2 % |
DirectX 9 performance | 131.8 FPS 0 % | 101 FPS 23.4 % |
DirectX 10 performance | 56.2 FPS 0 % | 34.2 FPS 39.2 % |
DirectX 11 performance | 64.3 FPS 0 % | 52.6 FPS 18.1 % |
DirectX 12 performance | 39.8 FPS 0 % | 27.8 FPS 30.2 % |
Graphic card computing | 3106.8 operations/s 0 % | 2324.7 operations/s 25.2 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Radeon RX 5600M, GeForce GTX 1650 Ti (Max-Q Design).
Average frames per second | Radeon RX 5600M | GeForce GTX 1650 Ti (Max-Q Design) |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 106.9 FPS | 88.9 FPS |
High settings | 192.3 FPS | 160.0 FPS |
Medium settings | 230.8 FPS | 192.0 FPS |
Low settings | 323.1 FPS | 268.8 FPS |
Difference | 0 % | 16.8 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Radeon RX 5600M, GeForce GTX 1650 Ti (Max-Q Design).
Grand Theft Auto V | Radeon RX 5600M | GeForce GTX 1650 Ti (Max-Q Design) |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 79.1 FPS | 67.7 FPS |
High settings | 142.3 FPS | 121.9 FPS |
Medium settings | 170.8 FPS | 146.3 FPS |
Low settings | 239.1 FPS | 204.8 FPS |
Difference | 0 % | 14.3 % |