General information | Mobility Radeon HD 4650 | GeForce GTX 260M |
---|---|---|
Launched | Q3 2009 | Q3 2012 |
Used in | Mobile | Mobile |
Factory | AMD | NVIDIA |
Memory | 1024 MB 0 % | 1024 MB 0 % |
DirectX | DirectX 10.1 | DirectX 10 |
OpenGL | OpenGL 3.3 | OpenGL 3.3 |
Performance | Mobility Radeon HD 4650 | GeForce GTX 260M |
Overall Score | 10177 0 % | 9894 2.8 % |
Future Proof | 1 % 95.2 % | 21 % 0 % |
Benchmark Score | 1036 0 % | 979 5.5 % |
2D Benchmark Score | 322.6 0 % | 42.6 86.8 % |
Average DirectX performance | 3 FPS 24.2 % | 4 FPS 0 % |
DirectX 9 performance | 4.5 FPS 70 % | 15 FPS 0 % |
DirectX 10 performance | 2.4 FPS 0 % | 1 FPS 58.9 % |
DirectX 11 performance | 3.8 FPS 0 % | 0 FPS 100 % |
DirectX 12 performance | 1.5 FPS 0 % | 0 FPS 100 % |
Graphic card computing | 248.6 operations/s 0 % | 0 operations/s 100 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Mobility Radeon HD 4650, GeForce GTX 260M.
Average frames per second | Mobility Radeon HD 4650 | GeForce GTX 260M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 13.4 FPS | 12.9 FPS |
High settings | 24.1 FPS | 23.3 FPS |
Medium settings | 28.9 FPS | 27.9 FPS |
Low settings | 40.5 FPS | 39.1 FPS |
Difference | 0 % | 3.5 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Mobility Radeon HD 4650, GeForce GTX 260M.
Grand Theft Auto V | Mobility Radeon HD 4650 | GeForce GTX 260M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 14.9 FPS | 14.4 FPS |
High settings | 26.8 FPS | 25.9 FPS |
Medium settings | 32.1 FPS | 31.1 FPS |
Low settings | 45.0 FPS | 43.5 FPS |
Difference | 0 % | 3.3 % |