General information | Mobility Radeon HD 4850 | GeForce GTX 260M |
---|---|---|
Launched | Q3 2009 | Q3 2012 |
Used in | Mobile | Mobile |
Factory | AMD | NVIDIA |
Memory | 1024 MB 0 % | 1024 MB 0 % |
Core Clock | 500 MHz 9.1 % | 550 MHz 0 % |
DirectX | DirectX 10.1 | DirectX 10 |
OpenGL | OpenGL 3.3 | OpenGL 3.3 |
Performance | Mobility Radeon HD 4850 | GeForce GTX 260M |
Overall Score | 14958 0 % | 9896 33.8 % |
Future Proof | 1 % 95.2 % | 21 % 0 % |
Benchmark Score | 2237 0 % | 979 56.2 % |
2D Benchmark Score | 475.3 0 % | 42.6 91 % |
Average DirectX performance | 6.4 FPS 0 % | 4 FPS 37.5 % |
DirectX 9 performance | 9.3 FPS 37.9 % | 15 FPS 0 % |
DirectX 10 performance | 5.1 FPS 0 % | 1 FPS 80.5 % |
DirectX 11 performance | 7.9 FPS 0 % | 0 FPS 100 % |
DirectX 12 performance | 3.3 FPS 0 % | 0 FPS 100 % |
Graphic card computing | 537.1 operations/s 0 % | 0 operations/s 100 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Mobility Radeon HD 4850, GeForce GTX 260M.
Average frames per second | Mobility Radeon HD 4850 | GeForce GTX 260M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 22.9 FPS | 12.9 FPS |
High settings | 41.2 FPS | 23.1 FPS |
Medium settings | 49.5 FPS | 27.8 FPS |
Low settings | 69.3 FPS | 38.9 FPS |
Difference | 0 % | 43.9 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Mobility Radeon HD 4850, GeForce GTX 260M.
Grand Theft Auto V | Mobility Radeon HD 4850 | GeForce GTX 260M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 23.3 FPS | 14.5 FPS |
High settings | 41.9 FPS | 26.2 FPS |
Medium settings | 50.3 FPS | 31.4 FPS |
Low settings | 70.4 FPS | 44.0 FPS |
Difference | 0 % | 37.5 % |