General information | GeForce GTX 660 | FirePro 3D V4800 |
---|---|---|
Launched | Q3 2012 | Q3 2010 |
Used in | Desktop | Workstation |
Factory | NVIDIA | AMD |
Motherboard Bus | PCIe 3.0 x16 | PCIe 2.0 x16 |
Memory | 3072 MB 0 % | 1024 MB 66.7 % |
Core Clock | 980 MHz 0 % | 775 MHz 20.9 % |
DirectX | DirectX 11 | DirectX 11 |
OpenGL | OpenGL 4.5 | OpenGL 4 |
Thermal Design Power (TDP) | 140 W 0 % | 69 W 50.7 % |
Performance | GeForce GTX 660 | FirePro 3D V4800 |
Overall Score | 32148 0 % | 14856 53.8 % |
Future Proof | 21 % 0 % | 8 % 61.9 % |
Benchmark Score | 10335 0 % | 2207 78.6 % |
2D Benchmark Score | 474.7 0 % | 321.7 32.2 % |
Average DirectX performance | 33 FPS 0 % | 8.8 FPS 73.5 % |
DirectX 9 performance | 67.5 FPS 0 % | 23 FPS 65.9 % |
DirectX 10 performance | 15.9 FPS 0 % | 4 FPS 74.9 % |
DirectX 11 performance | 33.7 FPS 0 % | 8 FPS 76.1 % |
DirectX 12 performance | 15 FPS 0 % | 0 FPS 100 % |
Graphic card computing | 1800.7 operations/s 0 % | 345.7 operations/s 80.8 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 660, FirePro 3D V4800.
Average frames per second | GeForce GTX 660 | FirePro 3D V4800 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 66.2 FPS | 22.7 FPS |
High settings | 119.1 FPS | 40.8 FPS |
Medium settings | 142.9 FPS | 49.0 FPS |
Low settings | 200.1 FPS | 68.6 FPS |
Difference | 0 % | 65.7 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 660, FirePro 3D V4800.
Grand Theft Auto V | GeForce GTX 660 | FirePro 3D V4800 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 52.9 FPS | 23.2 FPS |
High settings | 95.2 FPS | 41.7 FPS |
Medium settings | 114.3 FPS | 50.0 FPS |
Low settings | 160.0 FPS | 70.0 FPS |
Difference | 0 % | 56.2 % |