General information | GeForce RTX 2080 (Max-Q Design) | Quadro M3000M |
---|---|---|
Launched | Q1 2019 | Q4 2015 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 8192 MB 0 % | 4096 MB 50 % |
DirectX | DirectX 12 | DirectX 12.1 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 90 W 0 % | 75 W 16.7 % |
Performance | GeForce RTX 2080 (Max-Q Design) | Quadro M3000M |
Overall Score | 58288 0 % | 37790 35.2 % |
Future Proof | 65 % 0 % | 43 % 33.8 % |
Benchmark Score | 33975 0 % | 14281 58 % |
2D Benchmark Score | 539.2 0 % | 398 26.2 % |
Average DirectX performance | 108.6 FPS 0 % | 47.6 FPS 56.2 % |
DirectX 9 performance | 170.3 FPS 0 % | 100 FPS 41.3 % |
DirectX 10 performance | 102.6 FPS 0 % | 24.9 FPS 75.8 % |
DirectX 11 performance | 112.4 FPS 0 % | 42.3 FPS 62.4 % |
DirectX 12 performance | 49 FPS 0 % | 23.2 FPS 52.8 % |
Graphic card computing | 4770.5 operations/s 0 % | 2089.6 operations/s 56.2 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce RTX 2080 (Max-Q Design), Quadro M3000M.
Average frames per second | GeForce RTX 2080 (Max-Q Design) | Quadro M3000M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 136.8 FPS | 81.0 FPS |
High settings | 246.2 FPS | 145.8 FPS |
Medium settings | 295.4 FPS | 175.0 FPS |
Low settings | 413.6 FPS | 245.0 FPS |
Difference | 0 % | 40.8 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce RTX 2080 (Max-Q Design), Quadro M3000M.
Grand Theft Auto V | GeForce RTX 2080 (Max-Q Design) | Quadro M3000M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 97.9 FPS | 62.7 FPS |
High settings | 176.3 FPS | 112.8 FPS |
Medium settings | 211.5 FPS | 135.3 FPS |
Low settings | 296.1 FPS | 189.5 FPS |
Difference | 0 % | 36 % |