General information | Quadro M500M | GeForce GT 640M |
---|---|---|
Launched | Q1 2016 | Q4 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 2048 MB 0 % | 2048 MB 0 % |
DirectX | DirectX 12.1 | DirectX 11 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 30 W 6.3 % | 32 W 0 % |
Performance | Quadro M500M | GeForce GT 640M |
Overall Score | 17387 0 % | 15409 11.4 % |
Future Proof | 45 % 0 % | 23 % 48.9 % |
Benchmark Score | 3023 0 % | 2374 21.5 % |
2D Benchmark Score | 186.3 4.6 % | 195.2 0 % |
Average DirectX performance | 9.5 FPS 0 % | 8.3 FPS 13 % |
DirectX 9 performance | 20.2 FPS 0 % | 19.1 FPS 5.2 % |
DirectX 10 performance | 4 FPS 0 % | 3 FPS 24.2 % |
DirectX 11 performance | 7 FPS 13.2 % | 8 FPS 0 % |
DirectX 12 performance | 7 FPS 0 % | 3 FPS 57.4 % |
Graphic card computing | 663.6 operations/s 0 % | 436.9 operations/s 34.2 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro M500M, GeForce GT 640M.
Average frames per second | Quadro M500M | GeForce GT 640M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 28.5 FPS | 23.9 FPS |
High settings | 51.4 FPS | 43.0 FPS |
Medium settings | 61.7 FPS | 51.6 FPS |
Low settings | 86.3 FPS | 72.3 FPS |
Difference | 0 % | 16.2 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro M500M, GeForce GT 640M.
Grand Theft Auto V | Quadro M500M | GeForce GT 640M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 27.5 FPS | 24.0 FPS |
High settings | 49.4 FPS | 43.3 FPS |
Medium settings | 59.3 FPS | 51.9 FPS |
Low settings | 83.0 FPS | 72.7 FPS |
Difference | 0 % | 12.5 % |