General information | GeForce GTX 485M | Quadro K3000M |
---|---|---|
Launched | Q1 2011 | Q4 2012 |
Used in | Mobile | Workstation |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 2.0 x16 | PCIe 3.0 x16 |
Memory | 2048 MB 0 % | 2048 MB 0 % |
Core Clock | 575 MHz 12.1 % | 654 MHz 0 % |
DirectX | DirectX 11 | DirectX 11 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 100 W 0 % | 75 W 25 % |
Performance | GeForce GTX 485M | Quadro K3000M |
Overall Score | 24689 0 % | 20644 16.4 % |
Future Proof | 11 % 52.2 % | 23 % 0 % |
Benchmark Score | 6096 0 % | 4262 30.1 % |
2D Benchmark Score | 476.1 0 % | 337.6 29.1 % |
Average DirectX performance | 21.8 FPS 0 % | 14.9 FPS 31.5 % |
DirectX 9 performance | 51.5 FPS 0 % | 34.7 FPS 32.7 % |
DirectX 10 performance | 8.9 FPS 0 % | 7 FPS 21 % |
DirectX 11 performance | 17.8 FPS 0 % | 13 FPS 27 % |
DirectX 12 performance | 9 FPS 0 % | 5 FPS 44.4 % |
Graphic card computing | 914.4 operations/s 0 % | 637.1 operations/s 30.3 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 485M, Quadro K3000M.
Average frames per second | GeForce GTX 485M | Quadro K3000M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 47.1 FPS | 36.8 FPS |
High settings | 84.9 FPS | 66.2 FPS |
Medium settings | 101.8 FPS | 79.4 FPS |
Low settings | 142.5 FPS | 111.2 FPS |
Difference | 0 % | 22 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 485M, Quadro K3000M.
Grand Theft Auto V | GeForce GTX 485M | Quadro K3000M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 40.2 FPS | 33.3 FPS |
High settings | 72.4 FPS | 59.9 FPS |
Medium settings | 86.9 FPS | 71.9 FPS |
Low settings | 121.7 FPS | 100.6 FPS |
Difference | 0 % | 17.3 % |