General information | GeForce GTX 680M | Quadro M520 |
---|---|---|
Launched | Q3 2012 | Q2 2017 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 4096 MB 0 % | 2048 MB 50 % |
Core Clock | 719 MHz 30.9 % | 1041 MHz 0 % |
DirectX | DirectX 11 | DirectX 12 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 100 W 0 % | 25 W 75 % |
Performance | GeForce GTX 680M | Quadro M520 |
Overall Score | 28828 0 % | 21982 23.7 % |
Future Proof | 21 % 60.4 % | 53 % 0 % |
Benchmark Score | 8310 0 % | 4832 41.9 % |
2D Benchmark Score | 336 0 % | 228.1 32.1 % |
Average DirectX performance | 27.1 FPS 0 % | 14.8 FPS 45.4 % |
DirectX 9 performance | 57.7 FPS 0 % | 29.1 FPS 49.4 % |
DirectX 10 performance | 13 FPS 0 % | 9 FPS 31.2 % |
DirectX 11 performance | 26.8 FPS 0 % | 12.1 FPS 55 % |
DirectX 12 performance | 11 FPS 0 % | 9 FPS 17.7 % |
Graphic card computing | 1380.8 operations/s 0 % | 788.4 operations/s 42.9 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 680M, Quadro M520.
Average frames per second | GeForce GTX 680M | Quadro M520 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 57.4 FPS | 39.8 FPS |
High settings | 103.3 FPS | 71.6 FPS |
Medium settings | 124.0 FPS | 85.9 FPS |
Low settings | 173.6 FPS | 120.3 FPS |
Difference | 0 % | 30.7 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 680M, Quadro M520.
Grand Theft Auto V | GeForce GTX 680M | Quadro M520 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 47.3 FPS | 35.4 FPS |
High settings | 85.1 FPS | 63.8 FPS |
Medium settings | 102.1 FPS | 76.6 FPS |
Low settings | 143.0 FPS | 107.2 FPS |
Difference | 0 % | 25 % |