General information | Quadro K6000 | GeForce GT 330M |
---|---|---|
Launched | Q4 2013 | Q3 2012 |
Used in | Workstation | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 2.0 x16 |
Memory | 12288 MB 0 % | 1024 MB 91.7 % |
Core Clock | 902 MHz 0 % | 575 MHz 36.3 % |
DirectX | DirectX 11.2 | DirectX 10.1 |
OpenGL | OpenGL 4.5 | OpenGL 3.3 |
Thermal Design Power (TDP) | 225 W 0 % | 23 W 89.8 % |
Performance | Quadro K6000 | GeForce GT 330M |
Overall Score | 45636 0 % | 7437 83.7 % |
Future Proof | 30 % 0 % | 21 % 30 % |
Benchmark Score | 20826 0 % | 553 97.3 % |
2D Benchmark Score | 544.6 0 % | 42.6 92.2 % |
Average DirectX performance | 64.9 FPS 0 % | 2.5 FPS 96.1 % |
DirectX 9 performance | 124.5 FPS 0 % | 9.1 FPS 92.7 % |
DirectX 10 performance | 41.4 FPS 0 % | 1 FPS 97.6 % |
DirectX 11 performance | 64 FPS 0 % | 0 FPS 100 % |
DirectX 12 performance | 29.7 FPS 0 % | 0 FPS 100 % |
Graphic card computing | 3373.5 operations/s 0 % | 0 operations/s 100 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro K6000, GeForce GT 330M.
Average frames per second | Quadro K6000 | GeForce GT 330M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 102.2 FPS | 9.2 FPS |
High settings | 184.0 FPS | 16.6 FPS |
Medium settings | 220.8 FPS | 20.0 FPS |
Low settings | 309.2 FPS | 27.9 FPS |
Difference | 0 % | 91 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro K6000, GeForce GT 330M.
Grand Theft Auto V | Quadro K6000 | GeForce GT 330M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 76.1 FPS | 10.4 FPS |
High settings | 137.0 FPS | 18.7 FPS |
Medium settings | 164.4 FPS | 22.4 FPS |
Low settings | 230.2 FPS | 31.4 FPS |
Difference | 0 % | 86.4 % |