General information | Radeon Pro 5500M | GeForce GT 330M |
---|---|---|
Launched | Q4 2019 | Q3 2012 |
Used in | Mobile | Mobile |
Factory | AMD | NVIDIA |
Motherboard Bus | PCIe 4.0 x8 | PCIe 2.0 x16 |
Memory | 8192 MB 0 % | 1024 MB 87.5 % |
Core Clock | 1000 MHz 0 % | 575 MHz 42.5 % |
DirectX | DirectX 12 | DirectX 10.1 |
OpenGL | OpenGL 4.6 | OpenGL 3.3 |
Thermal Design Power (TDP) | 85 W 0 % | 23 W 72.9 % |
Performance | Radeon Pro 5500M | GeForce GT 330M |
Overall Score | 42010 0 % | 7434 82.3 % |
Future Proof | 70 % 0 % | 21 % 70 % |
Benchmark Score | 17648 0 % | 553 96.9 % |
2D Benchmark Score | 671.6 0 % | 43.2 93.6 % |
Average DirectX performance | 51 FPS 0 % | 2.5 FPS 95.1 % |
DirectX 9 performance | 96.3 FPS 0 % | 8.9 FPS 90.7 % |
DirectX 10 performance | 33.8 FPS 0 % | 1 FPS 97.1 % |
DirectX 11 performance | 44 FPS 0 % | 0 FPS 100 % |
DirectX 12 performance | 29.7 FPS 0 % | 0 FPS 100 % |
Graphic card computing | 3425.2 operations/s 0 % | 0 operations/s 100 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Radeon Pro 5500M, GeForce GT 330M.
Average frames per second | Radeon Pro 5500M | GeForce GT 330M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 93.0 FPS | 9.3 FPS |
High settings | 167.4 FPS | 16.8 FPS |
Medium settings | 200.8 FPS | 20.1 FPS |
Low settings | 281.2 FPS | 28.1 FPS |
Difference | 0 % | 90 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Radeon Pro 5500M, GeForce GT 330M.
Grand Theft Auto V | Radeon Pro 5500M | GeForce GT 330M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 70.0 FPS | 10.5 FPS |
High settings | 125.9 FPS | 18.9 FPS |
Medium settings | 151.1 FPS | 22.7 FPS |
Low settings | 211.6 FPS | 31.8 FPS |
Difference | 0 % | 85 % |