General information | GeForce MX330 | GeForce GT 650M |
---|---|---|
Launched | Q2 2020 | Q3 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 2048 MB 0 % | |
Performance | GeForce MX330 | GeForce GT 650M |
Overall Score | 25155 0 % | 17652 29.8 % |
Future Proof | 73 % 0 % | 21 % 71.2 % |
Benchmark Score | 6328 0 % | 3116 50.8 % |
2D Benchmark Score | 230 2 % | 234.8 0 % |
Average DirectX performance | 19.8 FPS 0 % | 10.7 FPS 45.7 % |
DirectX 9 performance | 38.1 FPS 0 % | 24.8 FPS 34.9 % |
DirectX 10 performance | 10 FPS 0 % | 4 FPS 60.1 % |
DirectX 11 performance | 19 FPS 0 % | 10.1 FPS 46.9 % |
DirectX 12 performance | 11.9 FPS 0 % | 4 FPS 66.3 % |
Graphic card computing | 995 operations/s 0 % | 550.1 operations/s 44.7 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce MX330, GeForce GT 650M.
Average frames per second | GeForce MX330 | GeForce GT 650M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 47.9 FPS | 29.1 FPS |
High settings | 86.3 FPS | 52.4 FPS |
Medium settings | 103.5 FPS | 62.9 FPS |
Low settings | 144.9 FPS | 88.1 FPS |
Difference | 0 % | 39.2 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce MX330, GeForce GT 650M.
Grand Theft Auto V | GeForce MX330 | GeForce GT 650M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 40.9 FPS | 27.9 FPS |
High settings | 73.5 FPS | 50.3 FPS |
Medium settings | 88.3 FPS | 60.3 FPS |
Low settings | 123.6 FPS | 84.4 FPS |
Difference | 0 % | 31.7 % |