General information | Quadro M5000M | GeForce GTX 660 Ti |
---|---|---|
Launched | Q1 2016 | Q3 2012 |
Used in | Mobile | Desktop |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 8192 MB 0 % | 3072 MB 62.5 % |
Core Clock | 962 MHz 0 % | 915 MHz 4.9 % |
DirectX | DirectX 12.1 | DirectX 11 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 100 W 33.3 % | 150 W 0 % |
Performance | Quadro M5000M | GeForce GTX 660 Ti |
Overall Score | 42403 0 % | 33744 20.4 % |
Future Proof | 45 % 0 % | 21 % 53.3 % |
Benchmark Score | 17980 0 % | 11386 36.7 % |
2D Benchmark Score | 476.4 0 % | 459.2 3.6 % |
Average DirectX performance | 59 FPS 0 % | 35.7 FPS 39.5 % |
DirectX 9 performance | 118 FPS 0 % | 72 FPS 39 % |
DirectX 10 performance | 34.7 FPS 0 % | 17 FPS 51 % |
DirectX 11 performance | 54.3 FPS 0 % | 38 FPS 30.1 % |
DirectX 12 performance | 29.1 FPS 0 % | 15.8 FPS 45.6 % |
Graphic card computing | 2663.3 operations/s 0 % | 2240.5 operations/s 15.9 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro M5000M, GeForce GTX 660 Ti.
Average frames per second | Quadro M5000M | GeForce GTX 660 Ti |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 93.2 FPS | 70.2 FPS |
High settings | 167.8 FPS | 126.4 FPS |
Medium settings | 201.4 FPS | 151.7 FPS |
Low settings | 282.0 FPS | 212.4 FPS |
Difference | 0 % | 24.7 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro M5000M, GeForce GTX 660 Ti.
Grand Theft Auto V | Quadro M5000M | GeForce GTX 660 Ti |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 70.6 FPS | 55.7 FPS |
High settings | 127.1 FPS | 100.2 FPS |
Medium settings | 152.5 FPS | 120.3 FPS |
Low settings | 213.5 FPS | 168.4 FPS |
Difference | 0 % | 21.1 % |