General information | GeForce GTX 660M | GeForce 9800M GS |
---|---|---|
Launched | Q2 2012 | Q3 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 2.0 x16 |
Memory | 2048 MB 0 % | 512 MB 75 % |
Core Clock | 950 MHz 0 % | 530 MHz 44.2 % |
DirectX | DirectX 11.2 | DirectX 10 |
OpenGL | OpenGL 4.5 | OpenGL 3.3 |
Thermal Design Power (TDP) | 50 W 16.7 % | 60 W 0 % |
Performance | GeForce GTX 660M | GeForce 9800M GS |
Overall Score | 19242 0 % | 11975 37.8 % |
Future Proof | 20 % 4.8 % | 21 % 0 % |
Benchmark Score | 3702 0 % | 1434 61.3 % |
2D Benchmark Score | 266.3 0 % | 57.1 78.6 % |
Average DirectX performance | 13 FPS 0 % | 5.3 FPS 59.7 % |
DirectX 9 performance | 30.1 FPS 0 % | 18 FPS 40.1 % |
DirectX 10 performance | 5 FPS 0 % | 3 FPS 40.3 % |
DirectX 11 performance | 12 FPS 0 % | 0 FPS 100 % |
DirectX 12 performance | 5 FPS 0 % | 0 FPS 100 % |
Graphic card computing | 833.8 operations/s 0 % | 0 operations/s 100 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 660M, GeForce 9800M GS.
Average frames per second | GeForce GTX 660M | GeForce 9800M GS |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 33.0 FPS | 16.6 FPS |
High settings | 59.4 FPS | 29.8 FPS |
Medium settings | 71.3 FPS | 35.8 FPS |
Low settings | 99.8 FPS | 50.1 FPS |
Difference | 0 % | 49.8 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 660M, GeForce 9800M GS.
Grand Theft Auto V | GeForce GTX 660M | GeForce 9800M GS |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 30.7 FPS | 18.1 FPS |
High settings | 55.2 FPS | 32.6 FPS |
Medium settings | 66.2 FPS | 39.1 FPS |
Low settings | 92.7 FPS | 54.8 FPS |
Difference | 0 % | 40.9 % |