General information | GeForce RTX 3080 | Quadro M3000M |
---|---|---|
Launched | Q1 2021 | Q4 2015 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 4.0 x16 | PCIe 3.0 x16 |
Memory | 8192 MB 0 % | 4096 MB 50 % |
DirectX | DirectX 12 | DirectX 12.1 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 115 W 0 % | 75 W 34.8 % |
Performance | GeForce RTX 3080 | Quadro M3000M |
Overall Score | 65315 0 % | 37790 42.1 % |
Future Proof | 78 % 0 % | 43 % 44.9 % |
Benchmark Score | 42661 0 % | 14281 66.5 % |
2D Benchmark Score | 641.1 0 % | 398 37.9 % |
Average DirectX performance | 127.3 FPS 0 % | 47.6 FPS 62.6 % |
DirectX 9 performance | 167 FPS 0 % | 100 FPS 40.1 % |
DirectX 10 performance | 124.9 FPS 0 % | 24.9 FPS 80.1 % |
DirectX 11 performance | 144.5 FPS 0 % | 42.3 FPS 70.7 % |
DirectX 12 performance | 72.7 FPS 0 % | 23.2 FPS 68.1 % |
Graphic card computing | 7558.4 operations/s 0 % | 2089.6 operations/s 72.4 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce RTX 3080, Quadro M3000M.
Average frames per second | GeForce RTX 3080 | Quadro M3000M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 156.6 FPS | 81.0 FPS |
High settings | 281.9 FPS | 145.8 FPS |
Medium settings | 338.3 FPS | 175.0 FPS |
Low settings | 473.6 FPS | 245.0 FPS |
Difference | 0 % | 48.3 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce RTX 3080, Quadro M3000M.
Grand Theft Auto V | GeForce RTX 3080 | Quadro M3000M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 110.0 FPS | 62.7 FPS |
High settings | 198.0 FPS | 112.8 FPS |
Medium settings | 237.6 FPS | 135.3 FPS |
Low settings | 332.7 FPS | 189.5 FPS |
Difference | 0 % | 43.1 % |