General information | Radeon HD 6320 | GeForce 9650M GT |
---|---|---|
Launched | Q4 2011 | Q2 2009 |
Used in | Mobile | Mobile |
Factory | AMD | NVIDIA |
Memory | 1024 MB 0 % | |
Core Clock | 600 MHz 0 % | 550 MHz 8.3 % |
DirectX | DirectX 11 | DirectX 10 |
OpenGL | OpenGL 4.4 | OpenGL 3.3 |
Thermal Design Power (TDP) | 45 W 0 % | 23 W 48.9 % |
Performance | Radeon HD 6320 | GeForce 9650M GT |
Overall Score | 6183 0 % | 5948 3.8 % |
Future Proof | 16 % 0 % | 0 % 100 % |
Benchmark Score | 382 0 % | 354 7.3 % |
2D Benchmark Score | 43.6 23.3 % | 56.8 0 % |
Average DirectX performance | 1.5 FPS 13.6 % | 1.7 FPS 0 % |
DirectX 9 performance | 4 FPS 42.4 % | 6.9 FPS 0 % |
DirectX 10 performance | 1 FPS 0 % | 0 FPS 100 % |
DirectX 11 performance | 1 FPS 0 % | 0 FPS 100 % |
DirectX 12 performance | 0 FPS NaN % | 0 FPS NaN % |
Graphic card computing | 75.2 operations/s 0 % | 0 operations/s 100 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Radeon HD 6320, GeForce 9650M GT.
Average frames per second | Radeon HD 6320 | GeForce 9650M GT |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 7.7 FPS | 7.5 FPS |
High settings | 13.9 FPS | 13.4 FPS |
Medium settings | 16.6 FPS | 16.1 FPS |
Low settings | 23.3 FPS | 22.5 FPS |
Difference | 0 % | 3.2 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Radeon HD 6320, GeForce 9650M GT.
Grand Theft Auto V | Radeon HD 6320 | GeForce 9650M GT |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 7.9 FPS | 7.5 FPS |
High settings | 14.2 FPS | 13.5 FPS |
Medium settings | 17.1 FPS | 16.3 FPS |
Low settings | 23.9 FPS | 22.8 FPS |
Difference | 0 % | 4.8 % |