General information | GeForce GTX 1650 | FirePro 3D V5800 |
---|---|---|
Launched | Q2 2019 | Q4 2010 |
Used in | Desktop | Workstation |
Factory | NVIDIA | AMD |
Motherboard Bus | PCIe 3.0 x16 | PCIe 2.0 x16 |
Memory | 4096 MB 0 % | 1024 MB 75 % |
Core Clock | 1485 MHz 0 % | 700 MHz 52.9 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.6 | OpenGL 4 |
Thermal Design Power (TDP) | 75 W 0 % | 74 W 1.3 % |
Performance | GeForce GTX 1650 | FirePro 3D V5800 |
Overall Score | 45113 0 % | 17841 60.5 % |
Future Proof | 66 % 0 % | 10 % 84.8 % |
Benchmark Score | 20352 0 % | 3183 84.4 % |
2D Benchmark Score | 578.3 0 % | 336.6 41.8 % |
Average DirectX performance | 64.2 FPS 0 % | 12 FPS 81.4 % |
DirectX 9 performance | 125.5 FPS 0 % | 33 FPS 73.7 % |
DirectX 10 performance | 39 FPS 0 % | 5 FPS 87.2 % |
DirectX 11 performance | 58.4 FPS 0 % | 10 FPS 83 % |
DirectX 12 performance | 34 FPS 0 % | 0 FPS 100 % |
Graphic card computing | 3081.8 operations/s 0 % | 593.6 operations/s 80.7 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650, FirePro 3D V5800.
Average frames per second | GeForce GTX 1650 | FirePro 3D V5800 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 100.6 FPS | 29.6 FPS |
High settings | 181.1 FPS | 53.3 FPS |
Medium settings | 217.4 FPS | 64.0 FPS |
Low settings | 304.3 FPS | 89.6 FPS |
Difference | 0 % | 70.6 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650, FirePro 3D V5800.
Grand Theft Auto V | GeForce GTX 1650 | FirePro 3D V5800 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 75.3 FPS | 28.2 FPS |
High settings | 135.6 FPS | 50.8 FPS |
Medium settings | 162.7 FPS | 61.0 FPS |
Low settings | 227.8 FPS | 85.4 FPS |
Difference | 0 % | 62.5 % |