General information | GeForce GT 645M | Radeon R5 M330 |
---|---|---|
Launched | Q1 2013 | Q3 2015 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 2048 MB 50 % | 4096 MB 0 % |
DirectX | DirectX 11 | DirectX 12 |
OpenGL | OpenGL 4.5 | OpenGL 4.3 |
Thermal Design Power (TDP) | 32 W 0 % | 18 W 43.8 % |
Performance | GeForce GT 645M | Radeon R5 M330 |
Overall Score | 15493 0 % | 12409 19.9 % |
Future Proof | 25 % 39 % | 41 % 0 % |
Benchmark Score | 2400 0 % | 1540 35.8 % |
2D Benchmark Score | 157.6 69.4 % | 515.4 0 % |
Average DirectX performance | 7.2 FPS 0 % | 4.4 FPS 38.5 % |
DirectX 9 performance | 13.9 FPS 0 % | 6.4 FPS 53.8 % |
DirectX 10 performance | 3 FPS 16.3 % | 3.6 FPS 0 % |
DirectX 11 performance | 7 FPS 0 % | 5.5 FPS 21.2 % |
DirectX 12 performance | 5 FPS 0 % | 2.3 FPS 54.8 % |
Graphic card computing | 468.7 operations/s 0 % | 370.8 operations/s 20.9 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GT 645M, Radeon R5 M330.
Average frames per second | GeForce GT 645M | Radeon R5 M330 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.1 FPS | 17.4 FPS |
High settings | 43.4 FPS | 31.4 FPS |
Medium settings | 52.0 FPS | 37.6 FPS |
Low settings | 72.8 FPS | 52.7 FPS |
Difference | 0 % | 27.6 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GT 645M, Radeon R5 M330.
Grand Theft Auto V | GeForce GT 645M | Radeon R5 M330 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.2 FPS | 18.8 FPS |
High settings | 43.5 FPS | 33.9 FPS |
Medium settings | 52.2 FPS | 40.7 FPS |
Low settings | 73.1 FPS | 56.9 FPS |
Difference | 0 % | 22.1 % |