General information | GeForce GTX 1660 Ti (Max-Q Design) | Radeon HD 8730M |
---|---|---|
Launched | Q2 2019 | Q1 2015 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Memory | 6144 MB 0 % | 2048 MB 66.7 % |
Core Clock | 1140 MHz 0 % | 650 MHz 43 % |
DirectX | DirectX 12 | DirectX 11.1 |
OpenGL | OpenGL 4.6 | OpenGL 4.4 |
Performance | GeForce GTX 1660 Ti (Max-Q Design) | Radeon HD 8730M |
Overall Score | 47228 0 % | 14086 70.2 % |
Future Proof | 66 % 0 % | 38 % 42.4 % |
Benchmark Score | 22305 0 % | 1984 91.1 % |
2D Benchmark Score | 362.8 0 % | 179.1 50.6 % |
Average DirectX performance | 72.1 FPS 0 % | 6.7 FPS 90.7 % |
DirectX 9 performance | 126.8 FPS 0 % | 15.9 FPS 87.5 % |
DirectX 10 performance | 54.2 FPS 0 % | 3 FPS 94.5 % |
DirectX 11 performance | 72.4 FPS 0 % | 5 FPS 93 % |
DirectX 12 performance | 35.2 FPS 0 % | 3 FPS 91.5 % |
Graphic card computing | 3052.4 operations/s 0 % | 393.3 operations/s 87.1 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1660 Ti (Max-Q Design), Radeon HD 8730M.
Average frames per second | GeForce GTX 1660 Ti (Max-Q Design) | Radeon HD 8730M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 106.4 FPS | 20.9 FPS |
High settings | 191.5 FPS | 37.6 FPS |
Medium settings | 229.8 FPS | 45.2 FPS |
Low settings | 321.7 FPS | 63.2 FPS |
Difference | 0 % | 80.3 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1660 Ti (Max-Q Design), Radeon HD 8730M.
Grand Theft Auto V | GeForce GTX 1660 Ti (Max-Q Design) | Radeon HD 8730M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 79.0 FPS | 21.7 FPS |
High settings | 142.2 FPS | 39.1 FPS |
Medium settings | 170.6 FPS | 46.9 FPS |
Low settings | 238.8 FPS | 65.7 FPS |
Difference | 0 % | 72.5 % |