General information | Radeon HD 6470M | GeForce 320M |
---|---|---|
Launched | Q3 2012 | Q4 2011 |
Used in | Mobile | Mobile |
Factory | AMD | NVIDIA |
Memory | 1024 MB 0 % | 256 MB 75 % |
DirectX | DirectX 11 | DirectX 10.1 |
OpenGL | OpenGL 4.4 | OpenGL 3.3 |
Performance | Radeon HD 6470M | GeForce 320M |
Overall Score | 7656 0 % | 7364 3.8 % |
Future Proof | 21 % 0 % | 16 % 23.8 % |
Benchmark Score | 586 0 % | 542 7.5 % |
2D Benchmark Score | 107.1 0 % | 58.9 45 % |
Average DirectX performance | 2.5 FPS 0 % | 2 FPS 20.2 % |
DirectX 9 performance | 7 FPS 0 % | 7 FPS 0.2 % |
DirectX 10 performance | 1 FPS 0.6 % | 1 FPS 0 % |
DirectX 11 performance | 2 FPS 0 % | 0 FPS 100 % |
DirectX 12 performance | 0 FPS NaN % | 0 FPS NaN % |
Graphic card computing | 135.4 operations/s 0 % | 0 operations/s 100 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Radeon HD 6470M, GeForce 320M.
Average frames per second | Radeon HD 6470M | GeForce 320M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 9.6 FPS | 9.2 FPS |
High settings | 17.3 FPS | 16.6 FPS |
Medium settings | 20.7 FPS | 19.9 FPS |
Low settings | 29.0 FPS | 27.8 FPS |
Difference | 0 % | 4 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Radeon HD 6470M, GeForce 320M.
Grand Theft Auto V | Radeon HD 6470M | GeForce 320M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 10.9 FPS | 10.4 FPS |
High settings | 19.6 FPS | 18.7 FPS |
Medium settings | 23.5 FPS | 22.4 FPS |
Low settings | 32.9 FPS | 31.4 FPS |
Difference | 0 % | 4.6 % |