General information | Quadro M2000M | GeForce GTX 650 |
---|---|---|
Launched | Q4 2015 | Q3 2012 |
Used in | Mobile | Desktop |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 2048 MB 50 % |
DirectX | DirectX 12.1 | DirectX 11 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 55 W 14.1 % | 64 W 0 % |
Performance | Quadro M2000M | GeForce GTX 650 |
Overall Score | 29924 0 % | 21260 29 % |
Future Proof | 43 % 0 % | 21 % 51.2 % |
Benchmark Score | 8954 0 % | 4520 49.5 % |
2D Benchmark Score | 342.4 5.3 % | 361.5 0 % |
Average DirectX performance | 28 FPS 0 % | 16 FPS 42.8 % |
DirectX 9 performance | 58.5 FPS 0 % | 36.1 FPS 38.4 % |
DirectX 10 performance | 15 FPS 0 % | 6.9 FPS 53.7 % |
DirectX 11 performance | 23.2 FPS 0 % | 13.9 FPS 39.9 % |
DirectX 12 performance | 15.1 FPS 0 % | 7.1 FPS 53.4 % |
Graphic card computing | 1470.1 operations/s 0 % | 822.2 operations/s 44.1 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro M2000M, GeForce GTX 650.
Average frames per second | Quadro M2000M | GeForce GTX 650 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 60.8 FPS | 38.3 FPS |
High settings | 109.5 FPS | 69.0 FPS |
Medium settings | 131.4 FPS | 82.8 FPS |
Low settings | 183.9 FPS | 115.9 FPS |
Difference | 0 % | 37 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro M2000M, GeForce GTX 650.
Grand Theft Auto V | Quadro M2000M | GeForce GTX 650 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 49.1 FPS | 34.2 FPS |
High settings | 88.4 FPS | 61.6 FPS |
Medium settings | 106.1 FPS | 73.9 FPS |
Low settings | 148.6 FPS | 103.5 FPS |
Difference | 0 % | 30.3 % |